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#21
L'Óspileu/The Chat Room / Re: Idea for a new Talossan sp...
Last post by Iason Taiwos - July 03, 2026, 10:54:17 AM
I can see that Kubb is somewhat similar, but seems more challenging than what I came up with.
I "invented" this dumb game when I was laid off from my job. I was at home alone, bored, was messing with some fishing tackle. I happened to have a cat box that looked like this:

https://ibb.co/Y7gxs7Fq

Out of boredom, I tied one of my lead fishing sinkers to a bit of nylon rope I had, and decided to try and throw it into the holes in the cat box. Maybe it seemed more fun and challenging than it actually was because I was bored, but anyhow, I quickly made up some rules for it. I took the cat box and sink line to an Easter family gathering, and coaxed some family members to try it. The grandkids seemed to have fun. But that was the one and only time the game was ever played. I left the cat box outside, and it started to rot, so I threw it out. But anyway, here are the rules:

The rules of Lencularh/Lancerat
https://ibb.co/MkFNqFBD
Lancerat is a game created by Iason Taiwos in 2010. The object of the game is for players to score points by tossing a line with a weight on the end into a cylindrical shaped box with three holes in it.
Game rules (first revision, April 2010)
In all games of Lancerat, whether played by individuals or teams, a coin toss decides who plays first. A coin toss also determines who plays first in a tie breaker game
Players, standing behind the tossline, have five turns of three tosses to score as many points as possible. In team play, players alternate on each turn. The player or team with the highest score after five turns wins. In case of a tie, a tie breaker round is played.
THE TOSSLINE - Players must toss the plomb from behind the tossline. In basic Lancerat, the tossline is measured 16 ft from the front face of the sinkbox. In the process of tossing, a players arms and/or upper torso may cross the tossline, but their feet must remain behind it. Stepping across the tossline is an illegal move, and any points scored in such a toss are not counted. In Tournament Lancerat, the tossline is measured 20 ft from the front face of the sinkbox.
THE PLOMB AND SINKLINE - The plomb must weigh no more than 5 oz. It may be attached to the sinkline in any fashion the player chooses, provided it is secure and will not fly off during a toss. The sinkline should be an ⅛" polypropylene cord. It may be of any length suitable to the player, provided it is long enough to go into the sinkbox from the tossline.
TIE BREAKING - Should a tie breaking round end in yet another tie, players can simply play another round, or play a tournament round. Here, the tossline is moved back to 20 ft from the front face of the sinkbox. Tournament rounds are played just like a game of basic Lancerat, except that players are allowed only one toss per turn. The first player to score three points in a tiebreaker round wins the game.
ILLEGAL TOSSES - A toss is considered illegal or incomplete if: 1, the players feet crosses the sinkline. 2, an insecure plomb goes flying off the sinkline during the course of a toss. 3, the player loses hold of the sinkline during a toss. Any points scored in an illegal toss are not counted.
LANCERAT 23 - 23 is played the same as basic Lancerat, with two exceptions. 1st, the goal of the game is to score exactly 23 points. The player who scores 23, or closest to 23 without going over, wins the game. Any player scoring over 23 is automatically out of the game. 2nd, players are allowed only one toss per turn.
TOURNAMENT LANCERAT - Tournament Lancerat is played the same as basic Lancerat, except that the distance from the front face of the sinkbox to the tossline is 20 ft. When teams play in a tournament, team members alternate at every turn. In a tie breaker round, players are allowed only one toss per turn, and the first player or team to score three points wins.
JUNIOR LANCERAT - For junior players, the tossline is 12 ft from the front face of the sinkbox. The rules are otherwise the same as basic Lancerat.
#22
L'Óspileu/The Chat Room / Re: Registations Open! TCAT 20...
Last post by Iason Taiwos - July 03, 2026, 10:23:28 AM
Made it in time! Team Cjovani is in!
#23
Maritiimi-Maxhestic Mençeis are on the road!
#24
L'Óspileu/The Chat Room / Re: Registations Open! TCAT 20...
Last post by Glüc - July 03, 2026, 08:20:13 AM
Somewhat randomly tagging some more previous participants who may be interested:

@Baron Alexandreu Davinescu @Mic'haglh Autófil, O.Be @Audrada Roibeardet @Marcel Eðo Pairescu Tafial, UrGP @Carlüs Éovart Vilaçafat

Of course anyone is welcome to submit a team
#25
L'Óspileu/The Chat Room / Re: Registations Open! TCAT 20...
Last post by Glüc - July 03, 2026, 04:30:53 AM
Only one day left to register!
#26
El Ziu/The Ziu / Re: Who is the Official Opposi...
Last post by Sir Lüc - July 03, 2026, 03:28:25 AM
Right. As things stand, MCs affiliated with the URL have contributed 60 of 100 votes currently cast against Confidence, which, according to Lexh.H.4.3, makes Mic'haglh Autófil the Leader of the Opposition again. I will proceed with the necessary Witt and DB title changes.
#27
Quote from: Iason Taiwos on July 02, 2026, 10:25:43 AM
Quote from: Baron Alexandreu Davinescu on July 02, 2026, 10:00:19 AMWow! That's super interesting. That would be the second Talossan sport, and it sounds like a pretty good one!
I did come up with another game not long after I became a Talossan, and thankfully no one remembers it. It was called "Lencularh" ("Lancerat" in English.) The gist of it was tossing a rope with a weight on the end into a series of stacked boxes to score points. I actually field tested that one and wrote out several pages of rules. The family members I coaxed into playing it seemed to enjoy it while we played, but it must have been fairly lame, because no one ever mentioned it again. (I know I posted about it on the old Witt.)
Take this with a grain of salt as I have never actually played this game, but having watched it several times, you may find the game of kubb fairly similar to what you were doing, just without the rope?

For my part, having recently been introduce to the tabletop version of shuffleboard, it's quite fun IMO, more so than bags/cornhole/etc.
#28
If we're going to be sticking with Talossan-language titles (which we should) then if I may request of the good @Sir Lüc the Witt badge title of Tanaischteu. I find "Omnicanerie"'s meaning of "one who makes white noise" a bit demeaning to what is supposed to be an important office, if I'm honest...
#29
Quote from: Sir Lüc on July 01, 2026, 05:38:47 AMI will grant this request, despite major doubts. I will post a full reasoning later - I worked at it for over two hours, including researching precedents, and I simply must move on now.

But in short - you can argue for either decision, depending on precedent and the extremely vague statutory provisions. I strongly object to the timeline of CRL review, because for a bill that was in the Hopper for a whole month, giving the CRL 1 day and 23 hours to review it is not an attempt at receiving a fair review. But, again, the law is so vague that time isn't a factor at all, and depending on how you look at precedent, one can easily argue that one positive review is enough for Clarking. (A dangerous precedent to set!)

I will therefore accept the bill for Clarking under something akin to Speaker Denison's Rule, ie, that when in doubt, one should allow for debate to continue, which in this instance means letting the bill on the Clark instead of "pocket vetoing" it by having it die in committee.

The law as written means that any instance when operation strays from a clean full approval from a full panel of reviewers is an opportunity for bad precedent and unintended consequences. This is one of those instances.

You have my apologies for putting you in an awkward spot; for what it's worth, had you declined this bill under Lexh.H.2.1.7.5, I would have understood completely, with no offence taken.

On the broader issue of the CRL's governing provisions being inadequate, however, I will say you and I are in full agreement. I still think the proposal you put forth last term was a good one; I know you wanted to rework it some, and  I'd be happy to help with that. Frankly, after the Avocat-Xheneral's abuse of the CRL's position in our legislative process earlier this term, I've been further convinced that the current model is ultimately unsustainable, so this is something we should look at fixing sooner rather than later.
#30
At the beginning of this term, the incoming Government faced several crises of confidence stemming from its ill-considered deal with the monarchist fringe: first, a coalition deal that collapsed before it even had a chance to install a government, then a confidence and supply deal from which the junior partner briefly withdrew.

Enter the Agreement between the Government and the Union of Free Reformists. This agreement was a mutually-beneficial arrangement in which each side got something quite nice for very little cost at all:

  • The Government, of course, was able to effectively ensure that their term of office would run its full length. On top of that, they were able to ensure that they would not be denied supply for the term.
  • For our part, the URL secured the passage of the Pseudo-Real Cosă Act and the Broosking Swing Mitigation Amendment, two key pieces to start our Democracy Agenda. We were also able to put one of our party's principles into practice, namely that Talossa deserves a stable government as opposed to turmoil.

As we have now entered the sixth and final Clark of the 62nd Cosă, each party to the Agreement has attained their goals, and after confirming with the Seneschal, we have agreed that this Agreement can be declared successfully concluded, releasing URL MCs from their obligation to abstain on the final Vote of Confidence.